Immersive Technology at LMU
In February 2018, ITS and the School of Film and Television hosted LMU's first Immersive Technology Summit. The event featured demos of cutting edge virtual and augmented reality experiences and platforms, presentations from LMU professors teaching courses and conducting research incorporating elements of virtual reality and augmented reality, and a panel discussion on the state and future of immersive technology. Watch some footage of the event below, and click here to learn more about the conference.
Introduction to Immersive Technology
Technology enables constant progress in innovative instruction and creative learning for students of all ages. The evolution of immersive technology such as augmented reality, virtual reality, and mixed reality, allows instructors and students to transform their environment and fully immerse themselves in foreign destinations, simulated scientific procedures, and myriad experiences. This technology affords the LMU community the opportunity to experience what was once inaccessible in the real-world.
AR/VR Currently @ LMU
LMU has already begun providing students with opportunities for programming, designing, and learning with Augmented and Virtual Reality. This includes VR-scanned artifacts from our own Library Special Collections, student created 360 videos of historical sites and landscapes abroad, a course around creation and implementation of a VR escape room, and immersive chemistry lessons.