Immersive Technology

 

Click here to learn about LMU's brand new VR pop-up lab on the third floor of Seaver.

 

The Instructional Technology team hosts a growing arsenal of tools aimed at leveraging the power of virtual reality for education. In Fall 2019, we will have a mobile set of Oculus Quest headsets that will allow us to bring immersive technology experiences to most any classroom on campus. Additionally, we have some headsets and laptops available to faculty for exploration of this growing field. 

 

What is Immersive Technology? 

Immersive Technology is the future. It is all those ludicrous gadgets in cyberpunk movies that allow you to live other people's experiences, and visit places you'd otherwise never be able to see. It is Virtual Reality, it is Augmented Reality, and all points beyond. Watch the video below to learn about VR, AR, MR, HMDs, Social VR Metaverses, Interpupillary Distance, Haptics, and more. 

VR at LMU

 

Understanding VR

 

 

AR/VR Currently @ LMU

LMU has already begun providing students with opportunities for programming, designing, and learning with Augmented and Virtual Reality. This includes VR-scanned artifacts from our own Library Special Collections, student created 360 videos of historical sites and landscapes abroad, a course around creation and implementation of a VR escape room, and immersive chemistry lessons.

Please contact your Instructional Technologist or the ITS Service Desk to learn more about virtual reality or to checkout the equipment list below:

 

 

Alienware 13" Laptop 

  • Specs:
  • Intel CORE i7-7700HQ CPU @2.80Ghz
  • 32 gb RAM
  • 512 GB Hard Drive
  • Intel R HD Graphics 630 + Nvidia GeForce GTX 1060

 

 

Alienware 17" Laptop 

  • Specs: 
  • Intel CORE i7 6700HQ CPU @ 2.60GHz 
  • 16 gb RAM
  • 256 GB hard drive
  • Intel R HD Graphics 530 + Nvidia GeForce GTX 970M

 

Stand Alone Headsets

  • Oculus Go (1)
  • Lenovo Mirage Solo (1)

 

VR Headsets

  • Oculus Rift + Controllers (2)
  • HTC Vive Pro (1)

 

360 Headsets

  • Destek VR Headset (1) 

Cameras

  • 360Fly

Accessories

  • Tripods to mount HTC Vive Pro Sensors

Immersive Technology Summit

In February 2018, ITS and the School of Film and Television hosted an Immersive Technology Summit. The event featured demos of cutting edge virtual and augmented reality experiences and platforms, presentations from LMU professors teaching courses and conducting research incorporating elements of virtual reality and augmented reality, and a panel discussion on the state and future of immersive technology. Click here to learn more about the conference.

 

 

 

 Your Instructional Technologists

  • Manager of Instructional Technology Jeffrey Schwartz (310-338-2376) UHall 3139
  • Bellarmine College of Liberal Arts (BCLA) - Jeff Henline (310-338-6061) UHall 3416
  • College of Business Administration (CBA) - Debi Aggers (310-338-3953) Hilton 256C
  • College of Communication & Fine Arts (CFA) and School of Film and Television (SFTV) - Nick Somsavanh (310-338-2772)
  • Frank R. Seaver College of Science and Engineering (SCSE) - Andrew Baik (310-338-6541) Foley Annex 141
  • School of Education (SOE) Elaine Coates (310-338-7494) UHall 2429